#pragma once
#include "ofMain.h"
class myCamera
{
public:
	myCamera();
	myCamera(int camWidth, int camHeight, int deviceId);
	~myCamera();
	void updateFlame();
	bool saveFlame(string fileName);

	ofVideoGrabber vidGrabber;
	ofPixels videoInverted;
	ofTexture videoTexture;
	int camWidth;
	int camHeight;
};

